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Patrick Stone
Patrick Stone
Level Designer at Valve
Bellevue, United States

Summary

I've been a Lead Artist and a Principal Level Designer, with over 20 years of AAA game industry experience working across multiple platforms and genres.

I've worked on the following titles:

Fortnite
Doom:Eternal
The Avengers (Lead Environment Artist - Preproduction and 1st Vertical Slice)
Shadow of the Tomb Raider (Lead Environment Artist - Crystal Dynamics)
The Order 1886
Lone Echo (prepro)
Diablo 3
Starcraft: Ghost
Pirates of the Caribbean : The Legend of Jack Sparrow
The Sopranos
America's Army (the original PC fps)

I've also done professional illustration for Hearthstone and World of Warcraft : The Trading Card Game.